<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3922975737689252335</id><updated>2011-08-18T09:15:27.751-07:00</updated><title type='text'>The Indies</title><subtitle type='html'>This is where I talk in as much detail as I can research about the future of gaming: indie games. In this series of blogs, I will inform you about little-known games that are either in the works, or have been released such as Shank, Alien Swarm, and Limbo. Since these games don't get much publicity, I will use this blog to get the word out on these fresh, new, and inovative games. If you know of an indie game worth blog space, e-mail me at mhipolito3@yahoo.com.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-8624895385261675132</id><published>2011-01-20T11:12:00.000-08:00</published><updated>2011-01-20T11:20:19.598-08:00</updated><title type='text'>Blogger's Note</title><summary type='text'>Howdy!

Soon I'm going to preview another indie game. What is it? I will never tell...
Anywho, I failed to mention some other bit of news from my last update; for those who don't know, there has been an expansion to the popular "Impossible Game" titled "The Impossible Game Level Pack". This pack features two new levels, two new tunes, and one twist. I don't want to give anything away, but here's </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/8624895385261675132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2011/01/bloggers-note.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/8624895385261675132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/8624895385261675132'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2011/01/bloggers-note.html' title='Blogger&apos;s Note'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-3369216771216413533</id><published>2011-01-13T14:39:00.000-08:00</published><updated>2011-01-13T14:43:42.146-08:00</updated><title type='text'>Blogger's Note: Back in Action!</title><summary type='text'>I've been delayed for far too long!
It's been awhile since my last update, so allow me to explain: AT&amp;T internet sucks.
That's the whole reason why I haven't been posting in awhile because AT&amp;T is garbage. But while I'm still typing, let's go over what happened in the world of indies while I was gone:

-Limbo won "Best Indipendent Game" at last year's VGA's
-PETA attacked Team Meat's "Super Meat </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/3369216771216413533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2011/01/bloggers-note-back-in-action.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/3369216771216413533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/3369216771216413533'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2011/01/bloggers-note-back-in-action.html' title='Blogger&apos;s Note: Back in Action!'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-4693989791282480828</id><published>2010-11-19T12:04:00.000-08:00</published><updated>2010-11-19T21:25:10.128-08:00</updated><title type='text'>A Meaty Treat: Super Meat Boy</title><summary type='text'>Super Meat Boy is the game that really makes your blood boil. Never has a game made me want to tear my console into two, and slap my grandmother (not literally). This game is not for the casual gamer, and it’s simple, yet challenging gameplay, will strain even the hardest of veteran gamers. The “meat” of the game, pun intended, is about a protagonist named Meat Boy, who is a walking wad of raw </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/4693989791282480828/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/11/meaty-treat-super-meat-boy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/4693989791282480828'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/4693989791282480828'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/11/meaty-treat-super-meat-boy.html' title='A Meaty Treat: Super Meat Boy'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TObVwiUgpyI/AAAAAAAAAGE/MohNKnRJip4/s72-c/smb.5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-2480101529215922733</id><published>2010-10-31T12:59:00.000-07:00</published><updated>2010-10-31T13:12:56.754-07:00</updated><title type='text'>Blogger's Note: Happy Halloween!</title><summary type='text'>I just wanted to take this time to wish everyone a Happy Halloween! Be safe out tonight, and keep gaming!
Btw, here are some great games to play during this time of the year:

Resident Evil 5
Plants vs. Zombies
Limbo
Costume Quest
Dead Space
Alan Wake 
F.E.A.R. 2
Left 4 Dead 2

I should also mention the undead dlc pack for Red Dead Redemption, as well as the "Nazi Zombies" in Call of Duty: World </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/2480101529215922733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/blogers-note-happy-halloween.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2480101529215922733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2480101529215922733'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/blogers-note-happy-halloween.html' title='Blogger&apos;s Note: Happy Halloween!'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_p4P348VCnu8/TM3Jk0rVfHI/AAAAAAAAAF4/hEmTEWfEyQE/s72-c/Boo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-3917050577207033045</id><published>2010-10-29T13:59:00.000-07:00</published><updated>2010-10-31T14:03:08.867-07:00</updated><title type='text'>Halloween Preview: Five Games Worth Your Scares</title><summary type='text'>Well Halloween is around the corner, and no doubt gamers everywhere are going to want a cheap thrill, and a scare to go with it. Well today I decided to list five indie horror games that are worthy of you money this Halloween weekend. 

Decay-Part 1
Decay is a point-and-click puzzle/mystery in the style of Silent Hill. The story starts off in the bathroom of your character’s apartment after she </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/3917050577207033045/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/halloween-prievew-five-games-worth-your.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/3917050577207033045'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/3917050577207033045'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/halloween-prievew-five-games-worth-your.html' title='Halloween Preview: Five Games Worth Your Scares'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TMsxF2HVLBI/AAAAAAAAAFE/kUWkJ9vgMNQ/s72-c/decay.3.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-1050795149840529208</id><published>2010-10-25T11:46:00.000-07:00</published><updated>2010-10-25T12:50:14.777-07:00</updated><title type='text'>Double Feature: Two "Nearly" Impossible Games</title><summary type='text'>
For today’s post, I decided to feature two crazy simple platformers that don’t really require much detail. Now don’t get the word “simple” fool you, they’re extremely challenging in their own right. I had the privilege to play these games recently and… well, I didn’t last long during my first play through with them… my gamer pride has now been shattered…

Aagh!
Now the reason why this game is </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/1050795149840529208/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/double-feature-two-nearly-impossible.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/1050795149840529208'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/1050795149840529208'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/double-feature-two-nearly-impossible.html' title='Double Feature: Two &quot;Nearly&quot; Impossible Games'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TMXJt-NoR9I/AAAAAAAAADw/ML469io9Y2g/s72-c/doublefeature.2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-2113725380815333421</id><published>2010-10-18T09:08:00.000-07:00</published><updated>2010-10-25T10:54:10.101-07:00</updated><title type='text'>Blogger's Note</title><summary type='text'>For those who regularly follow my blog, I will be doing minor changes to the blog’s screenshots. I feel as though with company's logos still on the pictures I have on my posts, my blog doesn’t feel as original, though I do show where I get them from as a source. However, this won’t affect my current posts, but in future posts the screenshots will be cropped. It came to my attention that cropping </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/2113725380815333421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/bloggers-note.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2113725380815333421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2113725380815333421'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/bloggers-note.html' title='Blogger&apos;s Note'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-2844426081207916493</id><published>2010-10-14T11:52:00.000-07:00</published><updated>2010-10-25T13:08:20.256-07:00</updated><title type='text'>Call of Aircraft: Altitude</title><summary type='text'>Altitude is a 2-D flight shooter from developer Nimbly that should be called Call of 2-D. There’s no story to this game, only combat, combat, and more combat. Players will be engaged in hectic, chaotic battles with small planes against other players in richly colored, cel-shaded environments. There are four different modes of play. There’s you basic deathmatch, then there’s team deathmatch, </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/2844426081207916493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/call-of-aircraft-altitude.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2844426081207916493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/2844426081207916493'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/call-of-aircraft-altitude.html' title='Call of Aircraft: Altitude'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TLdPFeCvCtI/AAAAAAAAADs/RYOW-GD1OVY/s72-c/altitude4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-683162889290283340</id><published>2010-10-08T15:49:00.000-07:00</published><updated>2010-10-18T09:51:48.079-07:00</updated><title type='text'>Virtual Building Blocks: Minecraft</title><summary type='text'>Imagine Willy Wonka’s factory, but instead of chocolate, it’s nothing but LEGOS. Just one big empty warehouse, free for you to create the most outstanding and towering structures that can‘t be possibly be built in the real world. That’s pretty much Minecraft. Minecraft does for 3-D blocks what LittleBigPlanet did for platforming. The game starts out in a randomly generated world filled with </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/683162889290283340/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/virtual-building-blocks-minecraft.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/683162889290283340'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/683162889290283340'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/10/virtual-building-blocks-minecraft.html' title='Virtual Building Blocks: Minecraft'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_p4P348VCnu8/TK-cTbCku2I/AAAAAAAAADY/c8iHk52aKd4/s72-c/minecraft1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-6123353073339829141</id><published>2010-09-29T13:30:00.000-07:00</published><updated>2010-10-18T09:49:51.946-07:00</updated><title type='text'>The Great Planes: Plane Weaver</title><summary type='text'>Platforming games have always been the innovation behind many of the top-selling games you play today. You’d be surprised to see how many games that have taken a page off of everybody’s favorite Italian plumber Mario. Plane Weaver continues to innovate further by bringing platforming to a whole new level. In Plane Weaver, you play as Silke, who is on a search for her brother’s soul… which is </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/6123353073339829141/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/09/great-planes-plane-weaver.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/6123353073339829141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/6123353073339829141'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/09/great-planes-plane-weaver.html' title='The Great Planes: Plane Weaver'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TKOf_4TA-KI/AAAAAAAAAC0/sUNgJa1PVm8/s72-c/pw1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-6726148190552776092</id><published>2010-09-08T13:41:00.000-07:00</published><updated>2010-09-29T13:52:46.743-07:00</updated><title type='text'>Valve's Freebee: Alien Swarm</title><summary type='text'>If you're in need of fresh games, yet you have little money, but you have a computer with Internet access, fret no longer! Alien Swarm is a free third person shooter game from Valve and Black Cat Games. This game is a direct follow-up to a previous game in 2004, also called Alien Swarm, but as an Unreal Tornament 2004 mod. The original name for this game was Alien Swarm: Infestation, but in July </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/6726148190552776092/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/09/valves-freebee-alien-swarm.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/6726148190552776092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/6726148190552776092'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/09/valves-freebee-alien-swarm.html' title='Valve&apos;s Freebee: Alien Swarm'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/TIfm1UiUGPI/AAAAAAAAACU/vqSYEgHJw50/s72-c/alien-swarm-infested-20050429115725188_640w.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-1034091011783346540</id><published>2010-08-24T11:45:00.000-07:00</published><updated>2010-09-29T13:57:15.936-07:00</updated><title type='text'>Brutality: Shank</title><summary type='text'>Blood is the new pretty. Shank is a 2d brawler from EA, which was developed by Klei Entertainment. Shank is one of many indie games being released for EA due to the company's new program, which encourages independent and lesser known developers to create new IPs for the gaming giant. This particular game focuses on the story of Shank, who is out for revenge for the assassination of his lover. As </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/1034091011783346540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/brutality-shank.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/1034091011783346540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/1034091011783346540'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/brutality-shank.html' title='Brutality: Shank'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_p4P348VCnu8/THQO_RCzNbI/AAAAAAAAABs/DM2KKc8qx2E/s72-c/pax09shank.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-4406879368794638419</id><published>2010-08-10T18:26:00.000-07:00</published><updated>2010-11-19T21:14:19.354-08:00</updated><title type='text'>A Kid in a Death Trap: Limbo</title><summary type='text'>Don't be fooled by the fact that the main caracter is a young boy, this isn't a kid's game. This is Limbo. A world that is dangerous as it's beautiful. Each level in Limbo will probably be one of the most bizzare, dark, yet emaculant levels your thumbs will twittle upon. Each level creates a beautiful merger of shadow and light, creating a dark, disturbing atmosphere, where you will feel as if </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/4406879368794638419/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/kid-in-not-so-kiddy-world-limbo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/4406879368794638419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/4406879368794638419'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/kid-in-not-so-kiddy-world-limbo.html' title='A Kid in a Death Trap: Limbo'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_p4P348VCnu8/TGH3KDUMsaI/AAAAAAAAABM/-r1h4aIR9To/s72-c/screenshot061-800x449.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3922975737689252335.post-34791060025954538</id><published>2010-08-04T18:53:00.000-07:00</published><updated>2010-09-23T23:32:08.719-07:00</updated><title type='text'>Wii HD: Starfox: Shadows of Lylet</title><summary type='text'>There have always been fans creating their own games. From the over one million user-generated levels on LittleBigPlanet, to the Mario-imitating flash games you see on most websites. However, Nintendo has yet to announce a new Starfox game, and the SOL Team is willing to change that in a big way. Fret not Starfox fans, Starfox: Shadows of Lylat is coming to a PC near you! The SOL Team has been </summary><link rel='replies' type='application/atom+xml' href='http://theindiesgamerblog.blogspot.com/feeds/34791060025954538/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/true-fans-make-their-games-starfox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/34791060025954538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3922975737689252335/posts/default/34791060025954538'/><link rel='alternate' type='text/html' href='http://theindiesgamerblog.blogspot.com/2010/08/true-fans-make-their-games-starfox.html' title='Wii HD: Starfox: Shadows of Lylet'/><author><name>Manny</name><uri>http://www.blogger.com/profile/01318415151200000390</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://3.bp.blogspot.com/_p4P348VCnu8/TFn0aRYKb1I/AAAAAAAAAAM/MtGrJa2MdGA/S220/upclose.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_p4P348VCnu8/TFoNtUfownI/AAAAAAAAABA/BLYnUf2fBbs/s72-c/sol3.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
